Luke McPhersonI'm an aspiring game designer interested in level design. I have side interests and experience in both programming and game art. I have a Bachelor's Degree in Game Design from Columbia College Chicago and an Associates of Arts from Normandale Community College.
I’m knowledgeable in Unity, Unreal Engine, Valve Hammer, C#, HTML, CSS, Maya, Photoshop, Illustrator, Substance Painter, and Microsoft Office.
About Me
I'm an aspiring level designer with a passion for science-fiction and fantasy type games. Originally I studied architecture for two years at The Ohio State University before deciding that real world structures were not quite what I was interested in. However, in the digital world it was exactly what I'm passionate about and I take that extensive knowledge I learned from architecture and apply it to my level designs. I've been creating floorplans literally since I was a young child; I used to take poster boards and draw out floor plans or maps of cities. As such I excel at creating layouts that seem realistic yet still balance the needs of gameplay. On top of this I'm constantly looking to learn and spend a good chunk of my free time researching various subjects. Due to my sides interests I'm able to understand and communicate effectively with both artists and programmers. I've spent my life learning communication, teamwork, and leadership skills that have allowed me to work effectively on group projects. During my time at school I have also earned a reputation of being very good at finding bugs and fixing those bugs. |
Games I've been playing recently:
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